Ellery shared some great knowledge regarding image based lighting and a cool technique to cut down on render time while still getting high quality gi and reflections.
Yazan Malkosh gave us an awesome preview of his soon to be released Studio Lighting & Illumination Kit. We’ve all agreed that most other 3d apps are going to quite jealous of this functionality. And what’s amazing is that it’s all built off of tools already in modo without an SDK or any kind of plugins. Just native 401 functionality used to create some very cool new features. Thanks Yazan!
Here are some features of SLIK
Pre-built studio lighting & camera setups
Lighting assembly presets, scenes, material presets & HDRI environments
The ability to create HDR images from your studio setup straight from modo
Completely customizeable backdrops (height, width, floor rounding, etc.) which can include underlighting and tents.
Presets scenes based on object scale. (eg. lighting a watch vs. lighting a car)
Ability to change what is rendered in reflections for a more realistic reflection
Quick access to all of the item’s properties without having to navigate through a bunch of hidden channels
Live creation of studio setups
And all while getting immediate feedback via modo’s interactive render window
Hey everyone, well it’s christmas time, close to the new year… why not give yourself the gift of some modo training?! The follow up animation and texturing series for the modo mountain bike tutorial is now available. If you haven’t purchased the first series yet you can get both tutorial series at a reduced cost of only $65. Head over to www.modomountainbiketutorial.com to pick up your copy today!